Selected Publications
L. Zhu, Y. Li, E. Sandström, S. Huang, K. Schindler, I. Armeni. LoopSplat: Loop Closure by Registering 3D Gaussian Splats. arxiv: 2408.10154.
A. Puigjaner, E. Mello Rella, E. Sandström, A. Chhatkuli, L. Van Gool. VF-NeRF: Learning Neural Vector Fields for Indoor Scene Reconstruction. arxiv: 2408.08766v1.
E. Sandström, K. Tateno, M. Oechsle, M. Niemeyer, L. Van Gool, M. Oswald F. Tombari. Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians. arxiv: 2405.16544.
E. Sandström, G. Zhang, Y. Zhang, M. Patel, L. Van Gool, M. Oswald. GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM. arxiv: 2403.19549.
F. Tosi, Y. Zhang, Z. Gong, E. Sandström, S. Mattoccia, M. Oswald, M. Poggi. How nerfs and 3d gaussian splatting are reshaping slam: a survey. arxiv: 2402.13255.
E. Sandström, L. Liso, V. Yugay, L. Van Gool, M. Oswald. Loopy-SLAM: Dense Neural SLAM with Loop Closures. Conference on Computer Vision and Pattern Recognition (CVPR). 2024. arxiv: 2402.09944.
E. Sandström, K. Ta, L. Van Gool, M. Oswald. UncLe-SLAM: Uncertainty Learning for Dense Neural SLAM. International Conference on Computer Vision Workshop (ICCVW). 2023. arxiv: 2306.11048.
E. Sandström, Y. Li, L. Van Gool, M. Oswald. Point-SLAM: Dense Neural Point Cloud-based SLAM. International Conference on Computer Vision (ICCV). 2023. arxiv: 2304.04278.
E. Sandström, M. Oswald, S. Kumar, S. Weder, F. Yu, C. Sminchisescu, L. Van Gool: Learning Online Multi-Sensor Depth Fusion. European Conference on Computer Vision (ECCV). 2022. arxiv: 2204.03353
D. Menini, S. Kumar, M. Oswald, E. Sandström, C. Sminchisescu, L. Van Gool: A real-time online learning framework for joint 3d reconstruction and semantic segmentation of indoor scenes. IEEE Robotics and Automation Letters (RAL). 2021. arxiv: 2108.05246
J. Ho, B. Leung, E. Sandström, Y. Chang, N. Vasconcelos: Catastrophic Child’s Play: Easy to Perform, Hard to Defend Adversarial Attacks. Conference on Computer Vision and Pattern Recognition (CVPR). 2019. IEEE: 8954169